Sunday, July 27, 2014

Sims 2 ~ Longer Lifespan Aging Mod (Variable Edition)

Sims 2 Ultimate Collection has currently been my addiction (but I can quit any time I want, believe me, as all addicts say) It has brought me back to playing The Sims 2. I have my old Sims 2 mods that I was working on from many many years ago, and have decided to share one that was particularly useful.




For me, my Sims 2 sims simply didn't live long enough, so I made a mod that gave a longer lifespan, as well as having variable age stages.

These show the age duration by days:

Baby ~ 4 to 7 days
Toddler ~ 7 to 14 days
Child ~ 25 to 45 days
Teen ~ 20 to 40 days
Adult ~ 90 to 130 days
Elder ~ 20 to 100 days

That means:
Shortest lifespan = 166 days
Longest possible lifespan = 336 days

Note: This mod seems to not apply to townies or Sims who have already been created. 

Download! (Adfly)




Friday, July 18, 2014

The Sims 3 ~ Indoor Plant Pot Planter Bowls

There are many reasons why one would want an indoor plant pot for their Sims' homes. For example, they may be living in a high-rise apartment or a houseboat with no terrain to plant plants on. This post will explain how Planter Bowls (plant pots) work. 




Planter bowls come with The Sims 3 Supernatural expansion, or the Greenhouse from the Sims 3 Store. They are found under Decor -> Plants. 


Fruits, vegetables, beans, mushrooms, and herbs can be planted in a Planter bowl the same way they would be planted outside. Already existing plants can be moved into plant pots from Buy Mode.



Plants in planter bowls require care the same way outdoor plants do. They also wilt, grow weeds, and die if not properly cared for.


Most plants may be harvested many times before they are depleted. 



Happy Simming!
-Y

Sims 3 Into The Future ~ How to Engineer a Baby

In real life, "engineered babies" are known by many different names: designer babies, test tube babies, petri dish babies, etc. With The Sims Into the Future, Sims can now engineer a baby in the future and bring it back to the present. You can also predetermine the genes of the babies. 

Same-sex couples can now have a biological baby together that takes the appearance of both Sims and blends them. No more adoption (unless you really want to)


To engineer a baby, you must travel to the future, and go to the hospital where you can choose to engineer a baby for $5,000 Simoleons. You need to have both parents of the baby present to go into the hospital. 

If you don't have a partner, but want to try this in the future, befriend Emit or another townie and drag them along.

[Alternatively, if you download NRaas Woohooer, this option becomes available in the hospital in the homeworld]


You then have the choice to "Customize" or "Randomize" the baby's DNA. You can choose hair colour, eye colour, and traits for the baby. The only thing you really cannot choose is which parent the baby resembles more, unfortunately. 



It will take multiple hours for your Sims to engineer a baby. It's recommended to go with high motives, due to how long this process actually takes, as the Sims remain in the hospital during this time.

Eventually, you can choose or randomize the baby's name.


When the engineering is finally complete, the Sim will walk out with a brand new baby in their arms.


You can do this as many times as you please, granted that you have enough Simoleons to do so and your household is not full. 

Happy Simming,
-Y

Tuesday, July 15, 2014

The Sims Freeplay ~ Tour Inside the Haunted House

In The Sims Freeplay, after you reach level 21, you are given the Ghost Hunters quest. If you complete the Ghost Hunters quest within the time limit, you unlock the Haunted House.

The price to build the Haunted House (as of the time I am writing this) are:
- 21 Lifestyle points on a standard lot
- 31 Lifestyle points on the large legacy lots

This is a review/tour of the wonderful Haunted House!


The lot itself is very beautiful, and very dark. In total there are 2 bedrooms (3 bed slots), 2 bathrooms, 1 closet, 1 kitchen, 1 farm plot and a very large dining hall. 




Pretty much every other item in the house is a "haunted item" (even the doors and windows!), allowing Sims to hunt for ghosts using them. Below, all of the furniture that is highlighted in red has the "haunted" bonus. This is great for ghost hunters, as there are so many haunted items, you will almost never run out or have to wait for recharges.


There are lights that you can turn on and off. Occasionally, the haunted items will cause the lights to flicker and the haunted items to flash red. The three fireplaces are all haunted, and show flames when on; they also work as a light so if you turn one on, the whole room becomes lit up. 


The Haunted House is the optimal place for ghost hunting. Below, my Sim hunts for ghosties in the Study. When idling, ghost sounds can be heard and lights flickering, which spooks some of the Sims :)


Ghosts seem to love to flap around the dining room.


In the backyard, there are many graves, and a few skeletons. These do not serve any purpose and are only decorative. 


The master bedroom is very beautiful, as well as having many haunted items. The two dressers, windows, fireplace, and door are all haunted items.


The slightly smaller bedroom contains one coffin bed, and some haunted spooky chains. 


The Dining Room has enough chairs to sit 10 Sims, and an additional 2 in the kitchen.


When bathing in the bathtub of one of the bathrooms, it appears that the Sim is bathing in blood. (Nice duck!)


The fridge looks like it's filled with packets of blood.


A view from the Town Map.



This is one of my favourite premade houses. It has more LP items in it than the cost to build the house, and it looks very beautiful. It's also the perfect place to hunt for ghosts, and host a dinner party. 

Happy Simming!
-Y